On Xbox, our mission is simple: to bring the joy and feeling of being part of the gaming community to everyone in the world. To achieve this goal, we want to make sure everyone can have fun with the games they want, where and with who they want.
We are building a future that combines the legacy of Xbox games with the power of Azure. A future where we bring immersive high fidelity gaming to over 3 billion players around the world.
Right now we’re taking another step towards realizing this vision: Xbox Cloud Gaming (Beta) as part of Xbox Game Pass Ultimate will be rolled out this Thursday (30th) at 3:00 p.m. GMT in Brazil and Mexico October, as announced at the Tokyo Game Show.
With this version, players from each of these countries will be able to play over 100 Xbox Game Pass titles that are cloud-enabled and localized to the countries that support Windows PCs, Android or iOS phones and tablets.
This means that players can continue their Gears 5 campaign on an entry-level model with no gamer settings, switch to a Sea of Thieves game with a friend using just an iOS phone, or try a new title on a tablet Android . Players from these countries can also play the most anticipated Game Pass titles like Halo Infinite, Forza Horizon 5 and Back 4 Blood straight from the cloud.
With the expansion of Xbox Cloud Gaming to include players in Brazil, Australia, Japan and Mexico, we are giving more than 1 billion people in 26 countries on five continents the opportunity to play Xbox Game Pass titles from the cloud on their phones, tablets and PCs Cloud gaming works from custom Xbox Series X consoles, it means these games can be played on an Xbox in the cloud, which offers faster load times and improved frame rates for the gaming experience.
While cloud gaming supports a wide variety of controllers, we also want to make sure that all players feel welcome or can play without a controller. To this end, we have built in touch control support in selected games such as Minecraft Dungeons and Hades, and in other games that will eventually receive touch control support.
The journey to bring cloud gaming to these four new countries has been a real partnership with the community. When we auditioned through our preview program, we learned a lot from the participating players.
Thanks to players in Brazil who populated our cloud gaming servers before we announced our preview version and players in Mexico who made Gears 5 our most played game during the preview.
In Australia and Japan it was amazing to see touch control reception in Minecraft Dungeons. Without this partnership we just wouldn’t be here today, thank you.
To learn more about Xbox Cloud Gaming (Beta) and how to get started, visit xbox.com/cloudgaming.